![]() ![]() Audio tracks.You can copy tracks ( 002 to 011 ) from Quake CD and convert them into.ogg format.then create darkplacesid1soundcdtracks folder and copy them there.OPTIONAL: You can pack sound folder as Audiotracks.pk3 for further convienienceSadly, they are not included in digital distributed quake releases.Tracks from original Quake CD contain not only music, but also ambient sounds.They are essential for the game atmosphere, and you HAVE TO accuaire them.I couldn't include them for obvious reasons.7. Move into darkplacesid1 folder following files and folders:vispatched PAK0.PAK and PAK1.PAKQRPmaptexturesv.1.00.pk3QRPnormalmaptexturesadd-onv.1.00.pk3progs and scripts folders From QRQuakeBestiary2048For Darkplacesid1OPTIONAL: you may mark both folders and pack them as DPQRQuakeBestiary2048.pk3 for further convenience.6. Apply VISpatch ( for transparent water ):copy PAK0.PAK and PAK1.PAK files from quakeid1 (original quake installation ) to vispatchid1execute vispatchid1vispatch.exeSTEAM version: you will find PAK0.PAK and PAK1.PAK atSteamsteamappscommonquakeId15.
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